Oh noes the spirit bomb
I hated that the Spirit bomb was a 1 hit KO, they always annoy me.
The gameplay was good, but with only 2 pit stops and hardly any money made it hard.
The battles were after another too quick, at least let us have a break between each one with a preview of what will be next so that we can heal accordingly.
The zones where nicely done with good music that fitted them.
The summons were very nicely done, with great detail and animation. I especially liked the Catastrope one, it looked so Epic, good job on him.
You should include a lv system so we can grind to a higher lv and be able to beat things easier, and make a save game function too.
I got to Goku and he was down to about 1/15 health, but his damn spirit bomb and me having no more Ether's left, killed me.
There should be more attack and defensive spells included, along with a Over-time heal, like Regen from FFVII.
Also the status ailments stayed on for too long and kept coming back to quick.
Even though the spell lock lasted around 5 rounds or so, the poison one didnt seem to pass at all even after 8 rounds.
Should have 3 party members instead of 2, with 1 being a healer, 1 a tank and 1 a dps and allow us to put them in either back or front row for more damage or less damage taken.
((Sorry If i rambled on, just wanted to give suggestion and constructive criticism))
Overall its a nice game even though I was beaten by Goku and his OP Spirit Bomb, I also tried it on Normal to get the medal aswell.
9/10
5/5